|
Draft: Combine scores, preference lists, order, selections, etc.
About this semi-fictional league and its premise.
Universe Files, Stages, other fun stuff for UFLers.
Sim Calendar, Draft Info and App, Uploader, etc.
Communicate with fellow GMs and others.
Use your UFL Forum log in to chat with other GMs in real time.
Check here to find out when the next sims will be run.
Upload your league export here.
Latest HTML Export
 The UFL is simulated football league using Front Office Football, a product of Solescismic Software. |
|
 |
League Info
Challenges - Intended and Unintended
The UFL is the meeting of two completely different worlds and football philosophies. Each have their own benefits and challenges.
The American Conference: The AC is the former World Football League with a few extra newer teams added to the East Division - the "Florida Division".The WFL teams have been together for a long time. Much too long. They are a league of cohesive teams, most with a great deal of talent. Unfortunately, they have little to no fresh blood since since they began - almost frozen in time, unable to attract younger players to their ranks. They are elite, but aging fast, and the Merger is about the only thing that will be able to sustain their rosters and give them a pipeline to younger talent.
A manager of an AC team will have wealth of veteran talent that will fade away quickly, leaving room to place his or her unique mark on the team as it moves forward into the late 80's and 90's.
The National Conference: Poorly managed, but burgeoning with young, talented players, the NC is made up of 16 teams that were all once members of the upshot USFL of 1983. While scrambling to fill their rosters, many of the general managers you will be replacing made questionable deals, and created unbalanced rosters in many cases. Big money deals often went to players that did not deserve them, and to those that did, the deals made it difficult to spend on other less media-friendly positions and spots.
A manager of an NC team will have, in most cases, the job of team building now. Many of the best players on their rosters have amazing potential, but are inexperienced and need time to develop.
The Florida Teams: Orlando, Tampa Bay, and Jacksonville are USFL teams in the AC East with a WFL rival, Florida (located now in Miami). They have the same challenges and benefits of their counterparts in the NC, but are attempting to rise to glory within the ranks of the AC.
The Real World History: Approximately 90% of the players on the 1985 rosters were actual players on these teams. The ratings were kept vague, both on purpose, and through virtual necessity due to the lack of concrete measurable data from those eras. All players were giving a rating of between 0 and 9, using the guidelines spelled out in the FOF Player File Generator specifications. No individual skill ratings were issued, allowing the game to create those for each player based on the overall rating or 'suggestion'. In the case of linemen and defensive players, the overall team success was used as a gauge for how to rate most of their ranks, along with known information about them when (and rarely) possible. As is the case with FOF player conversion, the game engine did scramble the ratings a bit, but overall, the star players of their time will usually be stars if not solid contributors.
The salaries are based on the player's overall rating, but randomly determined. A player with a rating of 7, 8, or 9, for example, would be paid well, but how well and for how long, was left to chance. There are many players that deserve more; many that are lucky to have what they make, let alone a spot on your roster.
Whenever possible, the real information about a player, his college, height, weight, and age, were incorporated, but for many, these were also randomly assigned. Almost all of the player hometowns are fictional.
The Future: That's what this league is all about! What would happen if these long-forgotten footnotes of football were revived and given new life? That's up to you.
|
 |
 The Exclusive Television Network Of The UFL
1991 Award Winners
Player Of The Year:
Herschel Walker RB, Blazers (Repeating)
|
Coach Of The Year:
Legend Of The Game:
Def. Player Of The Year:
Greg Fields DE, Express (Repeating)
|
Off. Rookie Of The Year:
Def. Rookie Of The Year:
Commissioner's Cup MVP:
Davidson/Dixon Award
 Official Snack Food Of The Chicago Blitz And The UFL
 Official Investment Firm Of The Jacksonville Bulls And The UFL
 Official Tobacco Of The Tampa Bay Bandits And The UFL
 Official Frozen Food Of The San Antonio Wings And The UFL
 Official Candy Of The Chicago Fire And The UFL
1990 Award Winners
Player Of The Year:
Herschel Walker RB, Blazers
|
Coach Of The Year:
Devin Mruczkowski Federals
|
Legend Of The Game:
James Thompson WR, Hornets
|
Def. Player Of The Year:
Off. Rookie Of The Year:
Rodney Hampton RB, Gunslingers
|
Def. Rookie Of The Year:
Commissioner's Cup MVP:
1989 Award Winners
Player Of The Year:
Coach Of The Year:
Davidson/Dixon Award:
Legend Of The Game:
Def. Player Of The Year:
Off. Rookie Of The Year:
Def. Rookie Of The Year:
Commissioner's Cup MVP:
1988 Award Winners
Player Of The Year:
Don Horn QB, Thunder (2nd Time)
|
Coach Of The Year:
Davidson/Dixon Award:
Chris Smith Hornets (2nd Time)
|
Legend Of The Game:
Def. Player Of The Year:
Off. Rookie Of The Year:
Def. Rookie Of The Year:
Commissioner's Cup MVP:
1987 Award Winners
Player Of The Year:
Coach Of The Year:
Davidson/Dixon Award:
Legend Of The Game:
Def. Player Of The Year:
Off. Rookie Of The Year:
Chris Carter SE, Wranglers
|
Def. Rookie Of The Year:
Rickey Reynolds CB, Renegades
|
Commissioner's Cup MVP:
1986 Award Winners
Player Of The Year:
Coach Of The Year:
Davidson/Dixon Award:
Legend Of The Game:
Def. Player Of The Year:
Off. Rookie Of The Year:
Def. Rookie Of The Year:
Commissioner's Cup MVP:
1985 Award Winners
Player Of The Year:
Coach Of The Year:
Davidson/Dixon Award:
David 'Hoosier' Owens Blitz
|
Legend Of The Game:
Def. Player Of The Year:
Off. Rookie Of The Year:
Def. Rookie Of The Year:
|